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opening analysis option

After a game we can analyse a game. Often its meaningless to analyse the time scramble at the end (and takes/wastes time).

How about 2 buttons, full analysis or opening analysis ?
The opening often transposes seamlessly into the middlegame. What exactly are you proposing?
Maybe he is referring to an opening explorer? But as the other posters mentioned, in terms of positional strength analysis, it's all there for you already.
I was thinking to save calculation of game beyond the main blunder (for lower rated players).

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