lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/Wl3Zz5Im"] [Date "2024.04.26"] [White "p4x"] [Black "DuMussDieUhrDruecken"] [Result "0-1"] [UTCDate "2024.04.26"] [UTCTime "23:28:51"] [WhiteElo "1515"] [BlackElo "1454"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+34"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?? { (0.15 → -3.97) Blunder. Nf3 was best. } (1. Nf3 f6 2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6) 1... Nf6?? { (-3.97 → -0.38) Blunder. e5 was best. } (1... e5 2. Nf3 d5 3. d4 Nc6 4. b4 exd4 5. e4 Bd6 6. Bb5) 2. e4 d5 3. Bb5+?? { (-0.31 → -4.84) Blunder. d4 was best. } (3. d4 Na6) 3... c6 4. Ba4?! { (-5.32 → -8.24) Inaccuracy. f3 was best. } (4. f3 Na6) 4... dxe4?! { (-8.24 → -5.37) Inaccuracy. Na6 was best. } (4... Na6 5. Nc3) 5. d3?! { (-5.37 → -9.94) Inaccuracy. d4 was best. } (5. d4 e6) 5... h5?? { (-9.94 → -3.42) Blunder. Ne4 was best. } (5... Ne4 6. f4) 6. f3 hxg4?? { (-3.91 → -1.06) Blunder. e6 was best. } (6... e6) 7. Nh3 Qa5+?? { (-1.14 → 1.53) Blunder. g5 was best. } (7... g5 8. d4) 8. b4 Qe5+?? { (2.38 → 4.89) Blunder. Ng4 was best. } (8... Ng4 9. Ng5) 9. Be3 Bxh3 10. Bb3 e6?! { (5.98 → 14.24) Inaccuracy. Kd8 was best. } (10... Kd8 11. Bxf7) 11. Bxe6 Bd6 12. Rf1?? { (17.77 → 0.00) Blunder. Bxa7 was best. } (12. Bxa7) 12... Rh3?? { (0.00 → 17.75) Blunder. Bg3+ was best. } (12... Bg3+ 13. Ke2 Nd7 14. Qc1 Ne5 15. Kd1 Nc4 16. dxc4 O-O-O+ 17. Bd4 Rde8 18. Be5 Rd8+) 13. Bg5 Nd7 14. Qe2+ Ne5?! { (11.49 → Mate in 9) Checkmate is now unavoidable. Be5 was best. } (14... Be5 15. b5) 15. d4 Bc7 16. dxe5+ Be5 17. Bf6?! { (Mate in 3 → 30.62) Lost forced checkmate sequence. Qc4 was best. } (17. Qc4 f6 18. Qe6+ Kf8 19. Qf7#) 17... Rh5?! { (30.62 → Mate in 2) Checkmate is now unavoidable. Rxf3 was best. } (17... Rxf3 18. Nc3) 18. Bxe5+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qc4 was best. } (18. Qc4 Bxa1 19. Qxf7#) 18... Re5 19. Qxe5?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Qe4 was best. } (19. Qe4 O-O-O 20. Kf2 Rd3 21. Kg1 Rg5+ 22. Qg4+ Rxf3+ 23. Kf2 Rg3 24. Rd1 Rf3+ 25. Ke2 Re3+) 19... O-O-O 20. Kf2 Rd2+?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Re8 was best. } (20... Re8 21. Kg3 Re2 22. Kg4 Rg2+ 23. Kf5 Rg5+ 24. Ke4 Re5+ 25. Kd3 Rd5+ 26. Ke4 g5 27. a3) 21. Ke1?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Nxd2 was best. } (21. Nxd2 g5 22. Rfe1 g4 23. fxg4 f5 24. Rad1 b5 25. Re7 c5 26. Rd8#) 21... Rd1+ 22. Ke2 Rxf1# { Game ends by variant rule. } 0-1